P3

a) floor area
To texture the floor area, I used a red metal from google images.







b) texturing/materials



For the walls, I used a metal texture with bolts from google images. For the pipes, I used Maya's chrome texture. 






















For the planet, I used a texture from the internet which i then made look rough using bump mapping.
For the button, I textured it with a plane red colour from Maya's colour selection. I textured the platform using a metal texture from the internet.

I textured the body of the console with the same texture from the internet as the button platform. The main middle screen is textured with a scrambled letter texture I found on google. The rest of the things on the console are textured using colours from Maya's selection.

d) rendering


















In my corridor, I had 9 lights overall. In some places, it made the corridor too bright so I had to reduce the amount I had. Also, I had to change some of the textures as they weren't working well with the lights.




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